Thursday 23 February 2017

Doctor Who - The Android Invasion "For a moment, I thought I was seeing double!"

 

OK well its once again time for another review and this one will be on a Doctor Who story from the original series (cos the original series was always the best imho!) and the story will be from the Tom Baker era: The Android Invasion.  Now this story has never really been considered a classic or one of the best stories but how does it stack up after 42 years???  Well, let's find out....

Oh and as usual here is that same old warning....

PLOT SPOILERS ARE AHEAD!!

STORY

Right, so the story begins with the Doctor and Sarah-Jane Smith (Elisabeth Sladen) arriving in the TARDIS in what appears to be modern day Earth in the English countryside and they soon encounter a group of men in white suits and helmets, who shoot at them with their index fingers.  As the Doctor and Sarah manage to evade the men they see what appears to be a UNIT soldier (Max Faulkner) fall to his death over a cliff.  The Doctor searches the soldier's body and finds a wallet that is filled with mint condition coins all dated the same year and he also stumbles along a casket shaped pod nearby, which the Doctor seems to recognise.


The Doctor and Sarah after once again evading the men in white suits, arrive at a village, which Sarah recognises as being Devesham, which is located near a space defense station and Sarah once covered a news story there a couple of years ago.  The Doctor and Sarah then enter a deserted pub and on checking the register find the same mint condition coins all dated the same year.  Then a truck arrives in the village that is filled with people in a trance like state, which has been driven by the white suit men and they enter the pub with the dead soldier from earlier.  In the pub they take their places and stand still in a catatonic state and when the clock chimes, they suddenly come to life and act normally.

The Doctor then tells Sarah to stay at the pub while he sneaks out to go to the space station and contact UNIT (United Nations Intelligence Task Force) and Brigadier Lethbridge Stewart.  Meanwhile Sarah at the pub, questions the dead soldier, who acts strangely and tells her to go and she leaves the pub, however outside she notices one of the men in the white suit has a robotic face underneath their mask.  Sarah then heads back to the TARDIS and places the key in the lock but it then suddenly dematerialises, leaving Sarah standed who then notices the pub from earlier open, which is occupied by a man who attacks her but she manages to escape.

The Doctor meanwhile soon meets the senior defence astronaut, Guy Crayford (Milton Johns) and the Doctor introduces himself as UNIT's scientific advisor but as he tries to escape but he is placed in detention.  Sarah however soon manages to sneak in and frees the Doctor from his cell but as she does so an alien figure spies on them from a distance, a Kraal named Styggron (Martin Friend).

Not long after the Doctor and Sarah escape they are pursued by Crayford's men but they manage to evade them however Sarah sprains her ankle, which leaves the Doctor having to place Sarah in a tree to hide her but she is soon captured by Crayford's men but Styggron insists to leave the Doctor alone as he has plans for him.  Sarah meanwhile is taken to an alien looking room where she is scanned by an android version of Harry Sullivan (Ian Marter) who also was accompanied by an android Sergeant Benton (John Levine).

Meanwhile however Styggron speaks to another Kraal named Chedaki (Roy Skelton) and together they talk about their plans to conquer the Earth and other worlds.  And its from here the Doctor must try and find a way to stop Styggron from carrying out his plans for invasion.....

THOUGHTS

After so many high quality stories in the early years of the Tom Baker era, "The Android Invasion" is a bit of a letdown in comparison but regardless of that its still quite an entertaining story that has got a reasonable amount going for it.  However as this was the last UNIT story of the original series until "Battlefield" in the Sylvester McCoy era, it is disappointing that the UNIT days did not end on a higher note.  Also what's more disappointing is the exclusion of Nicholas Courtney here from the story as Brigadier Lethbridge Stewart, one of the key stalwarts of the UNIT era but Courtney himself was unavailable to play the role.      

The story however is fairly unique as one of the very few that Terry Nation wrote for the show that didn't feature the Daleks as the only other story that Nation did that didn't feature the Doctor's deadliest foes was "The Keys of Marinus" back in the Hartnell era.  So for that alone the story does offer something up a little different, particularly from Nation with whom we associated the Daleks so much but he requested himself that he be able to write a non-dalek story.

PERFORMANCES AND NOTABLE SCENES (Warning: this section may contain spoilers!)

As for the performances, well they are mostly pretty good here from both the regular cast and also the supporting cast.

Starting off with Tom Baker, who is great again as the fourth doctor and he has now grown very comfortably into the role.  His second season however in the role saw Tom play the part with rather inconsistent changes in the Doctor's personality because in stories such as "Pyramids of Mars" and "The Seeds of Doom" the Doctor is pretty serious but here he remains quite light-hearted and jokey with everyone.

But regardless of how Tom approached the role, he is great here once again and he has some good scenes that include the one where the Doctor (SPOILER!!) realises he is talking to an android version of Sarah.  And the Doctor says to Sarah "This isn't Earth. This isn't real wood. It's some kind of artificial material like plastic. These are not real trees. And you're not the real Sarah".  And on this revelation, the android Sarah takes out a pistol and says "Step back, Doctor" and the Doctor says "
I knew at once. You see, the real Sarah wasn't wearing her scarf" and he produces Sarah's scarf and then he sharply swats his hat against the android Sarah's hand, knocking the gun out of it".  The Doctor then grabs the fake Sarah and asks "What have you done with Sarah? Where is the real Sarah?!".  And the fake Sarah tries to run off but she falls and her face masks comes off revealing her android circuitry and two robot eyeballs.  

Then there is the scene where the Doctor is strapped down in Styggron's disorientation centre being subjected to an intense mind analysis machine, which Styggron has left on until it will kill the Doctor but Sarah arrives to rescue him and turns off the machine.  And the Doctor afterwards in a daze says to Sarah "Once upon a time, there were three sisters, and they lived at the bottom of a treacle well. Their names were Olga, Masha, and Elena.  Are you listening, Tilly?".  Sarah then says "I'm Sarah!" and the Doctor says "What?" and Sarah says "Sarah!" and the Doctor comes round a bit and says "I feel disorientated!" and Sarah says "This is is the disorientation centre" and the Doctor says "That makes sense!".  

And lastly there is the scene when the Doctor makes it back to Earth and to the real space centre where he is soon confronted by the android version of himself.  And the android Doctor says to the real Doc "We didn't want any shooting until our takeover was complete" and the real Doctor says "Hello, Doctor, we've been waiting for you!" and the android Doctor says "Stand back, Doctor!" and the real Doctor then says "You know, the resemblance is astonishing. For a moment, I thought I was seeing double" and he slams the door and the crashes out the window!  

Elisabeth Sladen also does very well in the story as Sarah-Jane Smith, one of the show's most popular companions (and with her longer hair she looks pretty nice in this story!) and she is given plenty to do in the story given she plays dual roles as Sarah and her android replica.    
And Liz's good scenes include the one in the first episode where Sarah encounters the android villagers in the local pub and she sees the soldier who died at the beginning of the story.  And after Sarah is told to go by the soldier she says "Look, if there's some sort of trouble, perhaps I could help. I see. Well, I intend to find out, anyway I'm sure you shouldn't be drinking so soon after breaking your neck!" and she walks out.  

Then there is the scene where the Doctor and Sarah stay out of sight in the space defence centre and they talk about Guy Crayford.  And Sarah says to the Doctor "But that's impossible. Guy Crayford was killed.  That was the first test of the XK-5 space freighter. Crayford was out in space, deep space, and then they lost him. The ship just vanished. They thought he'd hit an asteroid".  Then we hear some soldiers footsteps pass by and then Sarah continues "Guy Crayford is dead, Doctor".

Another good scene is when the fake Sarah meets with the Doctor in an old shop in the village and the Doctor is somewhat suspicious of her but plays along.  And Sarah tells the Doctor of her capture by Crayford's men "I climbed out of the tree and those soldiers were waiting for me. I was knocked out. When I came round, I was in some kind of operating theatre. Doctor, I was so frightened!".  And the Doctor says "Yes, I'm sure you were.  Here, have some ginger pop" and he takes out his bottle of ginger beer and Sarah takes it from him and takes a sip and she says "That was delicious" and the Doctor knows there and then its not the real Sarah as she said at the start of the story she "can't stand the stuff!". 

WARNING: This last paragraph pertains to SPOILERS that conclude the story!! 

And last of all I will combine two scenes in one paragraph, first off is the scene where Sarah finds the real Harry Sullivan all tied up along with the real Colonel Faraday (Patrick Newell).  And Harry asks Sarah "What's going on?" and Sarah says "Its a long story.  For a start, you've got a very nasty twin!" and Harry looks at her disbelievingly and says "Twin???!".  And finally there is the penultimate scene of the story (SPOILER!!!!!) where the Doctor defeats Styggron with the help of his reprogrammed android double.  And the Doctor says to Sarah "Don't waste any tears on him, Sarah, he's only an android" and Sarah surprised says "An android??" and the Doctor says "Yes, my replica.  I reprogrammed it to confuse Styggron" and Sarah sighs with relief and says "Please, don't ever do anything like that again!".

As for the supporting cast Milton Johns does not too badly in his role as Guy Crayford, the astronaut who was presumed dead after a space flight but was in fact abducted by the Kraals and manipulated by Styggron. 

And I will for time only really mention one scene from Johns, which has a laughable moment in it referring to Crayford's eye-patch, which he wears over his right eye for most of the story.  And in the scene Sarah asks Crayford why he betrayed Earth and Crayford says to her "Well, didn't Earth betray me?! I was written off, wasn't I?! Left to die in space! It was the Kraals who saved me. I mean, I was dying, wasn't I? I was being torn apart by gyro failure. And they reconstructed me, Miss Smith, in every detail. Except the one eye that for some reason couldn't be found! Oh no, I owe them everything!".  

Martin Friend on the other hand is the weak link in the cast here as his performance is a bit hammed up here as he uses his theatrical voice to decent effect but he is ultimately let down by a poorly written character in Styggron, the ruthless alien Kraal that intends to invade Earth via the use of his androids.

Martin still has one or two good moments however such as the scene where Styggron has the Doctor strapped in the disorientation centre as he prepares to torture him to death with his mind analysis machine.  And Styggron says to the Doctor "In eight minutes, Doctor, the Analyser will have completed its recording. Unfortunately, I shall not be here to turn it off. Your brain tissue will expand under the stimulation until eventually, your skull bursts. I imagine it will be a most disagreeable death!".  And the Doctor struggles and says "We shall see!" and Styggron says "Defiant to the end, Doctor. But you will soon be screaming for mercy and there will be no one here!" and he leaves.

WARNING: Again references here to the end of the story so SPOILER ALERT!! 

And lastly there is the scene near the end where Styggron, having arrived on Earth, finds Sarah at the space centre and he says to her "The enterprising Earth girl! No! Don't move. The sensors indicated an intruder. I hardly expected to find it was you.  I know the Doctor managed to escape, but you must indeed have a charmed life!".  And then they are interrupted by an angry Crayford (who at this stage no longer wears his eyepatch) who says "Styggron, you have betrayed me!" and Styggron turns to him and says "Betrayed you? I used you, Crayford, as I use the androids, but you are no longer of any value!".  

As for the other cast members, Ian Marter makes his final appearance as Harry Sullivan and unfortunately he is somewhat underused in the story and appears mainly as his android version rather than the human version of Harry.  Ian still does well with what little he is given here in the story but its a disappointment that he wasn't given more to work with.  Ian later sadly died of a heart attack due to complications brought on by his condition of diebetes in 1986.  

John Levine is also underused here in his final story as Sergeant Benton, the UNIT soldier, who is also captured and had a facsimilie made of himself by Styggron.  

John's most notable scene ironically occurs when he plays the human Benton in the scene at the space centre when he makes a call to arrange a date.  And he says on the phone "Yes, yes. Make it eight o'clock outside the Chinese takeaway. And don't be late!" and he puts the phone down and one of the station employees, Grierson (Dave Carter) smiles and says "You've got her well trained!" and Benton says "Yes, well, to be honest with you, it's my kid sister! I'm taking her to a dance at the Palais tonight".

Max Faulkner who was one of the main stuntmen for the show back in the 70s makes a rare acting role performance here as the UNIT soldier, Corporal Adams.  And Faulkner actually starts off the story himself very well with a jarring scene of Adams android version going a bit beserk as it wanders through the countryside and then falls over a cliff to its death.

Peter Welch also does pretty well in his role as the android barkeeper, Morgan, who serves the Doctor at one point in the pub.  And to mention one of his scenes, Welch has a good one where Morgan serves the Doctor, who asks him "Do you get much custom down here" and Morgan flatly replies "Nothing for them in Devesham. Nothing for strangers here".  And the Doctor says "Yes, too quiet for them, I suppose" and Morgan says "Except for darts club night, of course".  Yep that'll get them going there! ;-)

Roy Skelton also makes a rare physical performance in the show as one of the Kraals, Marshal Chedaki and he actually does pretty well with the part and he uses his voice to good effect, although if you close your eyes you can surely detect a flavour of Zippy from Rainbow in there! 

And last of all Patrick Newell is one of the weaker cast members as he plays Colonel Faraday, the replacement character for the Brigadier and he is given a very stereotypical British military figure to play.  However Newell does get a priceless line when the Doctor meets with Faraday near the end of the story and he tells Faraday of the androids and Faraday says "I'll not have my command infiltrated by aliens!".  And the Doctor tells Faraday "They've made replicas of you and Harry, Colonel" and Faraday surprised says "Of me?" and the Doctor says "Yes" and Faraday says "Confounded cheek!  How dare they!". 

DIRECTOR AND MUSIC

As for the direction, Barry Letts takes the director helm this time and it would also be his final contribution to the show and for the most part he does a good job here although the pacing does lag in the middle of the story.  Regardless of this though, Letts does do a pretty good job overall and he impressively opens the story with the image of the crazed soldier walking through the woods that helps grab the audience's attention straight away.  Letts has directed better stories of course but this sure isn't one to be ashamed to go out on.  

Music wise we get another fine score from the show's regular composer, Dudley Simpson, who provides another pleasant score that has a good mix of intrigue, suspense and fun and he was the show's regular composer for good reason given that he always churned out good quality stuff and this score is no exception.

FLAWS (Warning: this section may also contain spoilers!)

As for flaws....yes OK, The Android Invasion is not perfect.

And to kick off one of the problems for me is that the plot doesn't really make a whole lot of sense with the Kraals deciding to build an exact replica of the space defence station on their own planet, which seems a pretty complex and elaborate way to try and devise their plan.  They obviously had the means to do it all in the first place but it seems just a bit daft and unnecessary for them to go to all that bother when they could probably work out their calculations, build their android army and then invade Earth without all the hassle of building a replica of the Devesham village!

Another problem is also to do with the Kraals themselves as they are pretty dull villains and remain one of the least most memorable in the show's history.  And all the Kraals mostly do is batter back exposition with one another, which actually get's boring pretty quickly and its a pity that Nation didn't write a better alien menace than this one.  And there is not much doubt that the scenes with Styggron and Chedaki really do drag the pace of the story down and the story after the strong first two episodes does hit a bad lull in the third episode before it picks up again in the fourth episode.  

Then there is the issue with Crayford and his eye-patch and how he believed he lost one of his eyes yet all he needed to do is just remove the eye patch at any time and see if it was actually there or not!!!  I mean for God's sake, surely the guy would have felt his eyeball moving around underneath the bloody patch!  But I guess it was part of Styggron's brainwashing of Crayford that he had been conditioned to believe that he had lost the eye anyway.  However it still doesn't get away from the fact that its pretty stupid that Crayford at no point would consider take off the eyepatch at any time even just a peek to see what was under there!

Then there is the laughable scene near the start of the story where Sarah takes a nasty fall down what is supposed to be a steep cliff edge, which she clings onto for dear life but its actual just a small slope with incline!  And its moments like that make you laugh at just how daft the original series could be back then and how they tried to spin moments of suspense out of something that is blatantly silly.
 
And lastly there is the cliffhanger of episode three where the Doctor and Sarah sneak onboard Crayford's shuttle just before it prepares for take-off and the Doctor warns Sarah that they must find protection of some kind or else the G-Force of the blast off will crush them.  But the two of them fail to secure themselves in one of the travel pods that the androids use with the Doctor collapsing before he could get in one and Sarah lying face up in one of the opened pods as she gasps for breath on take-off.  Now in reality surely they would have been killed by the G-Force on take-off anyway just as the Doctor said but at the start of episode four, they are both fine!  It really negates the purpose of the cliffhanger in the first place!  

Anyway that's it for the flaws.

SUM UP

So to sum up, The Android Invasion is an enjoyable story from the Tom Baker era but its certainly not one of the strongest as it does have its problems with its somewhat weak plot, mediocre villains and the lacklustre use of Harry and Sergeant Benton let it down somewhat.  However it still does have some entertaining moments and Tom Baker and Lis Sladen once again do shine together as they both play off each other nicely.  It also features a good score by Dudley Simpson and Barry Letts provides a very decent and credible last contribution to the show as its director.  

So while its not perfect and has its flaws, The Android Invasion is still worth a look and for me it was always a better story than the overrated "Planet of Evil" that featured in the same season, which I would place as the weakest story in the season and this one as the second.  And if you are a fan of the Tom Baker era of the show its worth taking a second look at this one.

Right, so that's it for now and I will return again soon with another post of some sort.

Till then its bye fer now.     


Tuesday 21 February 2017

Doom PS4 review

 

Right since I've just finished playing the latest Doom game on the PS4, which is known funnily enough simply as "Doom" I thought its time to do my review on it and see how it stacks up to its previous entries.  So let's load up those guns and get that armoured marine suit on and take on some badasses....

And I will say a bit about the plot but not too much but for the sake of it I will give out the usual warning...

SPOILERS ARE AHEAD!!

STORY

So, the story is set on Mars at a research facility run by Union Aerospace Corporation (UAC) and its director, Samuel Hayden, an android who's was formerly human but lost his life to brain cancer.  The researchers at the facility plan to draw energy from Hell in order to save an energy crisis that is going on at Earth.  This was done via the use of the Argent tower, which enables transport to hell and back as well as siphoning off the energy from hell itself.  Hayden has already led many expeditions to hell and captured some demons and artefacts and taken them back for study, one of which includes the Doom slayer, who was imprisoned by the demons after going on a rampage in Hell.

However things soon go from bad to worse as one of the UAC scientists, Olivia Pierce made a pact with the demons to open a portal to Hell and they come through and invade the facility.  Hayden out of desparation then releases the Doom slayer from his sarcophagus to stop the demon invasion and close the portal.  And its from the Doom slayer starts his bloody crusade to try and destroy the demons and close the portal in order to save humankind.....

THOUGHTS

As a follow-up to Doom 3, Doom is supposed to have recaptured the spirit of the original Doom games back in the 1990's and to a certain extent the game developers have succeded.  However there are times where Doom is just a bit too chaotic and it becomes more like an attempt to try and see how many demons they can squeeze onto the screen at one time and its pacing is incredibly frantic for the most part (but I will say more about that in the flaws section).

However that is certainly not all bad given that the game has more variety than its predecessor in most departments and you have a full array of weapons and even upgrades and extra challenges to try out but I will say more on that in the gameplay section.   

GAMEPLAY

As for the gameplay well its about as simple as you could get as the main gameplay consists of the Doom slayer running amok and shooting anything in sight that is demon like.  But of course the game does differ in a few respects from its predecssors in that the Doom slayer can now have access to upgrading his weapons by being rewarded a point system as he will pick up so many points throughout the game, which will allow him to unlock new upgrades.  The DS can also upgrade his suit and enhance its capabilities for armour, scanning purposes and aswell as enhance his movement.  The DS can now also perform double jumps once he gains access to an enhanced pair of boots, which can allow him travel greater distances and climb up high ledges.   

Weapons wise the game has plenty on offer with all the original Doom guns here such as the shotgun, chaingun (the best weapon in the game for me!) plasma rifle, rocket launcher and of course the BFG and again as the game progresses, the player can receive upgrades to increase the overall ammo count for all weapons.  There are also some new weapons too such as the Gauze canon and a newer version of the super shotgun.  There is also the inclusion of the trusty old chainsaw except this time it requires fuel in order for it to be used.  The Doom slayer also has a melee attack called the glory kill, which is essentially a Mortal Kombat fatality move, where the DS finishes off a weakened enemy in the most brutal fashion possible!

The Doom slayer also has access to other short term pick ups that enhance his speed and power such as quad damage, which can deal out four times as much damage from your weapons and the old classic bezerk, where the DS can brutally batter his foes to pieces with just a few swings off his fists! The Doom slayer also can access a speed boost pick-up that temporarily increases the speed of his movement but also the rate of gunfire. 

Getting onto the enemies, every enemy from the first two games are here that include the imps, cacodemons, Barons of Hell, Mancubus (plus an additional version called the Cyber Mancubus), the lost souls (the demon skulls on fire), the Cyberdemon, the revenants and of course the "Pinky" demon.  There are also some newer enemies who are basically possessed humans but they don't pose much of a threat although there is the Unwilling, which is basically a rebranded name for the Arch Vile, who had the ability to ressurect dead demons although here I think they just summon more demons.

Difficulty wise the game does present quite a challenge and even at the easy mode "I'm too young to die" the game is still quite tough as the enemies can overwhelm the Doom slayer at times and the big bosses will have you potentially tear your hair out as they can be very tough to beat.  But at least with the game you will be challenged to try and finish it and I played it on the easy mode so I can only guess how tough it would have been on the normal one!

GRAPHICS 

Graphics wise, Doom looks superb and it features some amazing looking environments from the dark and dingy corridors of the research labs to the bloody and gore infested halls of Hell aswell as the outer regions that are to be found in the South of Heaven.  The game's enemies pretty much are also given a pretty good overhaul as many of them have been updated to look quite fearsome.  It also features a ton of gore naturally so there is no shortage of blasted and blown off limbs and torsos etc to be seen after the Doom slayer has finished with the demons, so if you have a weak stomach then this game may not be for you!         


Colour wise the game's graphics are also pretty vivid and striking particularly in the exterior levels on Mars and not to mention certain parts of Hell where there are sections where the skies are a deep red.  In short Doom is not a game that hasn't considered its colour scheme when it comes to its environments and overall it is one very impressive game visually and the fact there are so many enemies onscreen at once, its quite a feat that the PS4 can keep a high frame rate throughout.

MUSIC

As for the game's music it was composed by Australian composer, Mick Gordon, who has provided one of the most bizarre and frantic video game scores I've ever heard, which is a weird mix of extreme heavy metal and wild electronic techno!  So many games these days however have a typical metal mix to them and its sure enough this one does too, which makes Gordon's score just a bit predictable that way.  However it still does have some good moments and the bizarre techno madness as at times interesting to listen to.  Overall though this isn't a great score as such but it is still fit for purpose given its so manic it plays its part in a manic game pretty well.

FLAWS

As for flaws....does Doom have any worth mentioning at all?  Well, yes it does.

And to kick off for me I think one of the main problems with the game is that tries to pack in just a bit too much all at once when it comes to its enemies especially as the game progresses you are swamped by enemies left, right and centre, which can make it tricky to "empty" the room so to speak.  And the frequency of which the DS goes from place to place and faces yet another hoard of enemies is what can make the game pretty reptitive and monotonous at times.

Another issue was to do with the brutality of the game's violence itself and the depiction of the Doom slayer also as I think they overdid the DS's brutality just a bit too much especially with his glory kills, it just seems a bit of an extreme way to finish off a baddie.  What's wrong with just zapping the bad guys until they fall over dead, I just feel its a bit excessive to see the Doom Slayer have to pull out their innards or beat them to death with one of their own body parts!  And this is especially true of the game's ending, which I won't give away but the glory kill involved is pretty brutal and excessive for sure and things like that left a bad taste in my mouth when it came to the game's violence levels.

I also felt that the game really wasn't scary and that they focused more on making it an action orientated game than provide any kind of suspense or terror, which Doom 3 had plenty of and in that respect, Doom 3 kicks its ass at when it comes to creating uncomfortable tension and creepiness.  But here the game just relies on its bludgeoning barrage of all-out action and gore to keep the player stiumlated rather than provide them with any kind of scares, which wouldn't have gone a miss.

The game also has one or two really annoying enemies also and the main two that spring to mind are the "Pinky" demon and the "Unwilling".  To start off with the "Pinky" demon I often found it really annoying how it kept charging up to you and as it tries to ram you to death it quicly becomes very tiresome and maybe the idea was to scare you with it but it doesn't work its just a pain in neck!  Then we have the "Unwilling" which is basically the Arch vile from Doom 2 and 3, except this one is more like a possessed demonic ballet dancer that spins around and teleports at will, which makes it annoying for you to try and kill them off.

I also felt the game's depiction of Hell in all honesty could have been alot better than what it was as for me the colour schemes of Hell were generally too bright as there were times where you were looking at pale orange skies rather than deep blacks (OK there was one red sky at one point!).  In Doom 3, Hell was the game's best level and it was as dark as anything, which made for an altogether more unsettling experience.  However here you are roaming around just another area that doesn't feel all the intimidating to be in or at least not anymore so than any environment on Mars.

And last of all I think the inclusion of upgrade droids was a bit of a pest at times as there were simply not enough of them about to unlock all your weapon upgrades (although perhaps you really need to look for them!).  I also found it daft how the Demon slayer felt the need to punch the droids once it received his upgrades.  I mean doesn't this guy believe in being subtle or gentle at any time at all????!!!

Anyway that's it for the flaws.

SUM UP

So in summing up, "Doom" is for the most part quite an entertaining action shooter, which sees the franchise get a decent reboot as it is not short on action and it also has plenty of great visuals and deserves credit for providing more varied environments than its predecessors.  The game is also quite fast paced, too so despite going from area to area shooting a seemingly endless hoard of demons, its pacing prevents it from becoming too monotonous.  The game's weapons upgrades and armour system is also very welcome and makes for a good change than the limited (or no) customisation options given before.  It also presents a pretty stiff challenge as a game even on easy mode and given today that there are so many games you can work your way through with fair ease, Doom deserves some credit for providing its players with a stern test. 

However there are times for me that the game's uncompromising brutality can be a bit of a turn-off especially given the Demon Slayer seems to, as Arnold Schwarzenegger once said in Commando "enjoy killing a little too much!".  And this results in the game's uncomfortable glory (or really gory!) kill system, which sees the Doom slayer finish off his enemies in the most gruesome ways possible.  I also think that the fast paced movement of the character might also not be to some people's preference as his speed could induce motion sickness in some people, suggesting that maybe they should have scaled back the Doom slayer's speed a little to counteract this issue.

So overall, Doom is worth playing to see how they have updated one of the all time classic shoot-em-up games and if you like your shooters and non-stop gore then this game is definitely for you.  However if you are looking for something that is a bit more subtle and relies a bit more on creepy, tense atmospheres with some action combined then you are better looking elsewhere.  And for me I still think Doom 3 is the better game, even though "Doom" has its moments I felt it should have delivered more on the scares front and not just the brutal fighting.

Anyway so that's it for now and I will be back yet again sometime soon with another review.

Till the next one its bye for now.