Saturday, 22 September 2018
Dark Souls II - Top 10 Hardest Bosses Part 1 - No's 10-6
Right, so just for a change I thought I would do another top 10 list and this one will be on the toughest bosses from the action role play game, Dark Souls II, which I have been playing lately and have already completed. There are 41 bosses in total in the game (32 in the original and 9 from the three DLCs) and there are some of course that are way tougher than others combined in both the original game and also the three separate DLCs that came out not long after.
Now, I have to say that this list will be based on the difficulty level I found the bosses to be when I originally played the game, so that's why certain bosses Souls fans find tough or tougher might not be in here.
So, with that all being said, let's take a look at the first five on the list from 10 down to 6....
10. Ruin Sentinels
At No.10 are this dangerous trio of bosses, the Ruin Sentinels, who can prove to be quite a tough challenge to anyone, who is uninitiated with the game. The Ruin Sentinels are basically tall, skinny, long limbed and wear armour and have helmets with narrow slits for vision and they also just happen to be fast and very agile and do a ton of damage with their long halberds (I think that's what they are!).
I personally did struggle with the Ruin Sentinels myself quite a bit on my initial playthrough although it is definitely recommended to summon the NPCs (non-playable characters) that can help you in this fight, which can make it quite a bit easier. However, the Ruin Sentinels can still make life difficult for you even with summons as they have quite varied attacks and thrust and swings, spin attacks and even shield throws (which I don't think I've seen them do when I played against them).
The best strategy for taking them down I would say is to defeat the one up top first before dropping down and taking on the other two and if you have your summons you should eventually be able to ware them down. Oh and its nice of the game to include them later on as standard enemies when you reach Drangleic castle. Thanks game!
So, yeah the Ruin Sentinels do pose a threat in the game and can give you quite a few headaches before you are able to take them down, so they deserve their place at No.10.
9. Elena, the Squalid Queen
At No.9 is this lovely lady (ahem!) from the DLC, Crown of the Sunken King and Elena has been known to give many a player a real headache and I may say that initially I struggled against her quite a bit.
As for Elena's attacks well she has a mix of dark magic attacks aswell as using her large staff to hit you, which can dish out quite alot of damage. Not only this, Elena can also summons skeletons to fight you that have poison damage and worst of all she can also summon one of the previous bosses in the game too, Velstadt, a knight who can clobber you with his big hammer! Elena can also teleport at will and infuriatingly enough can spring up behind you and kill you off if you are not careful.
So, the best way to beat her is to use the NPC summons as they will be able to distract her and keep her off you although she can wipe out the summons with relative ease at times and she will be helped alot by Velstadt, whom she can summon more than once in the fight, so even if you kill him, she can bring him up again! Its also key to keep an eye on her attacks and what she is doing and not lose sight of her as that is when you can get in real trouble.
However, I do have to say that she can become alot easier to deal with when you get more used to the game, so while she is tricky there are certainly tougher bosses out there, so while Elena is no joke, she does sit nearer the top of the list at No.9 for that reason.
8. Sinh, the Slumbering Dragon
So, at No.8 is this big guy, who appears in the Crown of the Sunken King DLC, Sinh the Slumbering Dragon. Sinh basically feels a bit like a retread of the Black Dragon Kalameet that appeared in the DLC for the original Dark Souls except not quite as challenging but all the same this guy can still pose a sizeable threat.
The reason why Sinh is tough is simply because of his varied moveset of aerial sweep attacks, toxic fire breath (yep he can kill you will toxic aswell!) not to mention his ferocious swipe attacks on the ground. And to top it all off, Sinh's skin is hard as...well dragon scales, which can do significant damage to your weapons and cause them to degrade and break with ease, so you need to keep ontop of monitoring your weapons health or else you could be use a blunt one against this guy! One thing about this boss that really annoys me also is that he flies around ALOT so it makes it difficult to get your attacks in most of the time!
I also think its best to summon for this fight because Sinh can be pretty overwhelming to take on your own with his attacks, so its best to shoulder the burden with your NPC buddies and make sure you equip a back-up weapon and repair powder for the damage his scales can do to them.
So, overall Sinh, the Slumbering Dragon is definitely a tough test and one of the trickier DLC bosses in the game and very much earns a spot on the list.
7. Vendrick
At No.7 is old King Vendrick, who is believe it or not, an optional boss in the game despite the fact your character is supposed to be the one that takes his place you'd imagine you really HAVE to fight him. Such as it is though the actual fight with Vendrick is no joke whatsoever and does require quite a bit of patience in order to beat him.
Vendrick himself however at this point in the game has become hollow (a zombie like creature with no memories or purpose for those who don't know what that is) and when you find him he wanders aimlessly around an undead crypt dragging his sword with him. And one of the trickiest things about the fight is being able to actually engage him in combat as he has extremely high defenses, which can only be broken down by claiming the souls of giants, which involves going elsewhere to get them.
As for why the fight is tricky, well the reasons as threefold, one: this fight is fought in near darkness, as you taken on Vendrick in the bottom of a crypt for the (un)dead, so it can be hard to keep a bead on his every move. Two: Vendrick has an extremely high level of HP (health points), so even when you can attack him it will take quite a while before you can wear him down and finally kill him. And three, Vendrick's sword is very big and can deal MASSIVE amounts of damage and he can easily one-shot you if you are not careful!
So, the best way to deal with Vendrick I found was to time your rolls and stay behind him and get your strikes in just after he has finished his attacks and rinse and repeat that approach and it will be time consuming but you will eventually get there.
So for me, Vendrick is definitely one of the tougher bosses in the game as most of the optional ones can prove to be trickier in Dark Souls II and this is certainly the case with him, so he deserves his place on this list.
6. The Gank Squad
So, at No.6 is another trio of bosses, the Gank Squad, or as they are individually known, Ceraph the Explorer, Afflicted Graverobber and Ancient Soldier Varg and these guys are essentially 3 NPC invaders disguised as bosses but three very tricky ones at that.
As for the make-up of the fight, Ceraph is the weakest of the trio and he usually stands around the back of the fight area, shooting great arrows at you and if you decide to attack him, he will come at you with a rapier sword. The Afflicted Graverobber however, the second most dangerous of the NPCs is easily fastest of the three and sports two katanas and can easily mess you up with them and deal much bleed damage. Lastly is Varg, who wears Havel armour and shield (Havel was a character from the first game) and he carries a massive dong-shaped weapon called a dragon tooth, which can deal brutally large amounts of damage that could two-shot you easily and if he does his chain attack from the back, you are finished.
So, basically to cope with this fight you can either summon two NPCs to help you, however I always found I struggled more against these guys by summoning as the trio's health pool is stronger and takes more time to try and kill them off especially if your two summonees are wasted. So, I would actually suggest taking them on solo and also be prepared to do ALOT of running round in circles to avoid them and stop and deal out your hits when you can and if you are a caster (sorcerer, pyromancer or cleric) this fight can be a whole lot easier as you can fire alot of ranged attacks at them from afar.
So, overall I would say this is certainly one of the tougher boss fights in the game and it while its not one of my favourites, they certainly earn a spot on the list for the challenge they can provide.
SIGN OFF
OK, so that's it for part one of my list and I will be back soon with Part 2.
Till then its bye for now!
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